Part of how Stadia will be able to hit these lofty targets will be enabled by a direct connection between Stadia’s (optional) proprietary controller, which Harrison suggested will connect directly to Google’s data centers to reduce input lag. However, some key questions remain unanswered. Will latency increase across slower connections, despite delivering less data? And will the lowest recommended bandwidth for each resolution tier be able to consistently deliver a lag-free experience, or is Google low-balling the numbers to appeal to as many consumers as possible? It remains to be seen, but indications from early hands-on impressions leave me cautiously optimistic.